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OpenGLES2.0 Compliant 3D Graphic Accelerator |
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Overview
GiPump¢ā
NX2001 is the next-generation requirements of mobile 3D graphics and image processing.??
NX2001 is based on the fully programmable vertex and fragment shader(4-way SIMD vector architecture), enabling
OpenGL ES 2.0 in a single core |
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Applicable Device
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Mobile phone
- Portable Multimedia device
- 3D Navigation device
Main Features
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5M Polygons / second @ 100MHz
- Pixel Fill Rate : Operating Frequency * 2
- Resolution : WVGA (800x480)
- Vertex shader / fragment shader 200MHz
- Stack
memory : 4~16MB SDRAM |
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Graphic Functions
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OpenGL ES 2.0.
- Programmable Vertex / Fragment shader (Advanced geometry and pixel processing)
- OpenVG support
- Supports direct mode and buffer objects
- 2D Graphics acceleration (SVG,GIGA 2D)
- Shader compiler and utility support |
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